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  5. ›CUSTOMIZED VR SIMULATION GAME

South Carolina Materials Mgmt Ofc·South Carolina

CUSTOMIZED VR SIMULATION GAME

Closes 6/22/2026$900k – $1.2MRequest for Proposal
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Description

The State of South Carolina is seeking a vendor to design, develop, and deliver a turnkey virtual‑reality (VR) simulation game that teaches middle‑ and high‑school students about advanced resilient energy‑sector careers. The effort includes a multi‑user immersive game, introductory and marketing videos, an analytics dashboard, hardware (50 VR headsets with cases), a tablet‑based operator interface, training documentation, and ongoing support for up to three years. The contractor must coordinate with a mobile‑lab (RV) vendor and the State Technical College system, meet security questionnaire requirements, and provide all deliverables within six months of award. • Develop a 12‑user, team‑based VR game covering six energy‑career roles with tutorials, scoring, and leader‑board features. • Produce a 5‑7 min introductory video plus two 2‑4 min marketing videos, all with closed‑captioning and multilingual subtitles. • Supply 50 VR headsets, protective cases, and a tablet‑based control application; create an analytics dashboard to capture gameplay data. • Deliver installation guides, training, and a 1‑year support plan (extendable to three years total). • Coordinate integration with the State’s mobile RV lab and comply with security, accessibility, and IP transfer requirements.

Attached files

Contact

Monica Briseno(Procurement Officer)

[email protected]

(803) 737-3789

Key dates

Opened
4/16/2026
Questions due
4/28/2026
Pre-bid meeting
4/27/2026
Closes
6/22/2026
Projected award
6/28/2026
Duration
3 years

Last updated

Details

Type
Request for Proposal
Industry
Information Technology and Software Development
NAICS
541511
Solicitation №
5400029561

Budget estimate

$900,000 – $1,200,000

The contract will likely require a substantial investment in software engineering, 3‑D art, video production, hardware procurement, and multi‑year support. Comparable state‑wide VR education contracts range from $500 k for basic implementations to over $1.5 M for fully featured, hardware‑included solutions with extensive analytics and support. Assuming a mid‑range scope (custom game, 50 headsets, videos, dashboard, and 3‑year support), the award could be in the $900 k‑$1.2 M range. Factors influencing the final amount include the chosen VR headset platform, level of graphical fidelity, and the extent of post‑deployment support.

AI estimate from the solicitation

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